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The Business of Social Games and Casino

How to succeed in the mobile game space by Lloyd Melnick

Tag: Prioritization

The next three years of this blog

The next three years of this blog

After 500+ blog posts, I have decided to pivot my blog in a slightly different direction. While I will continue to write about newsworthy items in the gaming space, over the next three years I will primarily document my learnings and journey as I pursue a DBA (Doctor of Business Administration). I recently started the DBA program at Grenoble Ecole de Management, a three-year program that I will be doing in addition to my full-time job. I will use my blog to share both the key learnings from my research as well as insights into pursuing a DBA.

Grenoble

As part of the DBA, my research will focus on how tech companies prioritize new, innovative projects, particularly those that appeal to a new market (Blue Ocean). As these projects are new and unique, building projections and a P&L is more guesswork than science. In my experience, there is never a lack of great ideas for new projects but there is very little methodology around how to prioritize and which to greenlight. Many projects proceed due to a persuasive champion (or get killed for lack thereof) rather than actual data, very similar to how baseball operated in the pre-Moneyball days. The spreadsheets people build to “scientifically” determine ROI are so filled with assumptions, given that they are looking at a virgin space, that they are less than useless.

In addition to the traditional hurdles in prioritizing new, innovative projects, the evolving state of the industry adds a new challenge. I will layer on to my research how the Metaverse will impact the gaming space and what we should be building. While I am far from an expert currently on the Metaverse, so are the so-called experts (I’m looking at you Zuck). Rather than wild claims, I will break down how the key drivers around the Metaverse and how they will impact our business.

Overall, I plan to use my DBA research to advance the practice of prioritizing new games and technology projects and help everyone commit resources to best satisfy customers (current and future). As I learn best practices and new techniques, I will share them here for those who are interested.

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Unknown's avatarAuthor Lloyd MelnickPosted on December 1, 2021November 28, 2021Categories DBA, General Social Games Business, General Tech Business, Metaverse, PrioritizationTags DBA, Metaverse, Moneyball, Prioritization2 Comments on The next three years of this blog

Get my book on LTV

The definitive book on customer lifetime value, Understanding the Predictable, is now available in both print and Kindle formats on Amazon.

Understanding the Predictable delves into the world of Customer Lifetime Value (LTV), a metric that shows how much each customer is worth to your business. By understanding this metric, you can predict how changes to your product will impact the value of each customer. You will also learn how to apply this simple yet powerful method of predictive analytics to optimize your marketing and user acquisition.

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Lloyd Melnick

This is Lloyd Melnick’s personal blog.  All views and opinions expressed on this website are mine alone and do not represent those of people, institutions or organizations that I may or may not be associated with in professional or personal capacity.

I am a serial builder of businesses (senior leadership on three exits worth over $700 million), successful in big (Disney, Stars Group/PokerStars, Zynga) and small companies (Merscom, Spooky Cool Labs) with over 20 years experience in the gaming and casino space.  Currently, I am the GM of VGW’s Chumba Casino and on the Board of Directors of Murka Games and Luckbox.

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